Getting Games Done Well

Computer and Video Games has a killer interview with Toby Gard - the creator of Tomb Raider on his game Galleon's delay of over 3 years. I share his pain - even though it's taken a little under 9 months of weekends, weeknights, and any free time to get Hillbilly Whack! out the door this quote sums it up, "...There's a physical limit to what you can get done without adding enormous amounts of cash."

No comments: